This folder contains a browseable hierarchy of all C++ classes in Unreal Engine. If enabled, shows the Engine C++ Classes folder in the Sources panel. Toggle the following options to control whether or not certain types of Assets display in the Asset View. Toggle this option to show or hide the Sources panel. This option is useful when working with large-scale projects that use content from multiple sources. Toggles options that affect the Path View in the Content Browser. If disabled, the folder hierarchy will move one level up.Įnable this option to organize folders automatically in the Content Browser's Asset view. Toggles the visibility of the All folder in the Sources Panel folder hierarchy. Toggle this option to control whether Asset View filters should apply recursively. To add a folder or Asset to your Favorites, right-click it, then select Add To Favorites from the context menu. This category displays if you have added at least one folder or Asset to your Favorites. Use the View settings to toggle what displays in the Content Browser, as well as filtering behavior.ĭisable this option to have the Content Browser show all Assets in the project in a single view.ĭisable the Show Empty Folders sub-option to have the Content Browser show only folders that contain at least one Asset.ĭisable this option to have the Content Browser hide empty folders.Įnabling this option adds a new Favorites category at the top of the Sources panel. If enabled, this instance of the Content Browser will ignore Find in Content Browser requests. The Lock Content Browser option is a toggleable setting. Note that this option only displays if the Asset Viewer is currently using the Columns view. From the Settings menu, select the Export to CSV option. You can also export all of the Asset details as a. Unhide columns from the Settings menu by selecting the Toggle Columns option and enabling the columns you want to display. Hide a column by hovering over its name, then clicking the vertical ellipsis menu and selecting Hide Column. Sort the Assets by the column's value in ascending or descending order by left-clicking the column name. You can perform the following operations on each column: For example, Blueprint Assets display their Type and Parent Class, and Static Meshes display their vertices and triangles counts. ![]() The details displayed change depending on the type of Asset.
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